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Halo news back Monday, March 18, 2013 Halo news forward

A look at the making of the Halo 4 Terminals
A press release for a product called iPi Soft led to a couple of interesting articles about the personnel (and software) behind the Halo 4 Terminals. The Sequence Group, the design studio responsible for the terminals, used both full-motion capture (using iPi Soft) and low-budget alternatives like Kinect units to put together the final product we saw when the game was released. (If you haven't seen the Terminals, we have them archived in our Cutscene Library.) Always nice to get a peek behind the curtain! (Louis Wu 21:01:03 UTC) (permalink)

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Out of Slumber
TTL Demag0gue's Reclaimer comic has been in stasis for 18 months - but the addition of Halo Waypoints File Browse functionality has awakened it. Go swing by to read the (re)kickoff of the series! (Louis Wu 20:53:55 UTC) (permalink)

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Down Low and Close Up
Rockslider had a little fun with 343 Guilty Spark on the library - go watch! (Louis Wu 20:49:53 UTC) (permalink)

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Castle Map Pack Walkthrough - Outcast
Certain Affinity sits down with IGN for a walkthrough Outcast, one of the new Halo 4 maps included in the Castle map pack - looks pretty. Thanks, GunRunner48. (mastrbiggy 17:29:34 UTC) (permalink)

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Sunday's news in brief:

The Bottom of the Elevator, Remastered
The Wearing of the Green
A Warthog on Cairo Station... for real!
Halo 4 Collector's Game Guide for Cheap
McFarlane Figures for Sale
Getting out of Composer's Hangar

Saturday's news in brief:

Reckless Rewind
Fails of the Weak 130
Color changes and bizarre armor combos
The 2012 Lars Cup


Hot Pages
HBO Gallery Pages
A Fistful of Arrows
Halo 4 Mythic Guide
Reach Mythic Guide
ODST Mythic Guide
H3 Mythic Guide v2.0
Cutscene Library
Dialogue Databanks
HALORama
Articles by Stephen Loftus
BC: Video Design Tips
Video Guide by LordGideon
Nomi's Paper Spartans
Halo 3 Terminals
NSCS Strategy Guide
Aesthetic Artist Interviews
Director Dialogues
Bad Cyborg Movies


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