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March 18, 2013 Link to this post

A look at the making of the Halo 4 Terminals
A press release for a product called iPi Soft led to a couple of interesting articles about the personnel (and software) behind the Halo 4 Terminals. The Sequence Group, the design studio responsible for the terminals, used both full-motion capture (using iPi Soft) and low-budget alternatives like Kinect units to put together the final product we saw when the game was released. (If you haven't seen the Terminals, we have them archived in our Cutscene Library.) Always nice to get a peek behind the curtain! (Louis Wu 21:01:03 UTC)




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