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Halo news back Thursday, March 15, 2001 Halo news forward

Press page updated
Press page updated, with most of the bigger stories from the last couple of days. Also a few that fell through the cracks earlier. Go back and read the GlobalXbox article we mentioned this morning. It's hilarious. (Wirehead 18:43:34 UTC) (permalink)

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What you should never say to a cyborg
Someone should hire this guy. Ian McConville, creator of the Gun Models here at HBO, has submitted an entertaining little comic for your perusal. If you like the style, visit the Mac Hall website (soon to move here). Oh, yeah... you can find the comic in our Miscellaneous Art section. (Louis Wu 17:59:27 UTC) (permalink)

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admin change to news links
We've made a small administrative change to our front page - from now on, the 'news in brief' links at the bottom of the page (that refer to yesterday's news) will point to the actual news item in question - so a simple click will give you our spin on the subject. Following the navigation arrows at the top of the page to previous days (or using the day search on our news archive page) will show the same info. Side benefit - our bungie.net channel will now link directly to the news items, instead of to our front page. Hope folks find this useful! (Thanks, Forrest, for the suggestion.) (Louis Wu 14:57:50 UTC) (permalink)

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PC Gamers lukewarm about Halo
Rampancy.net turned up three new Halo mentions around the net this morning: Gamespy's Gamestock roundup (generic description of the game on the third page, with word that a longer report will be coming), Daily Radar's Gamestock game rankings (disappointment that Halo didn't live up to the hype), and another Daily Radar piece in which its editors gave post-event impressions (Halo got pretty universally tepid reviews). Here's hoping the PlanetXbox hands-on review (the bit Gamespy said was coming soon) is more positive! (Louis Wu 13:15:15 UTC) (permalink)

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Jason Jones Interview at GSUK
Wow. Gamespot UK scored an exclusive interview with Jason Jones this week... there's a lot of good stuff in there.

GSUK: How has Halo's focus changed since last E3?

JJ: For a long time we were very focused on a very cinematic third-person network experience on the PC though some people might say those words are mutually exclusive. What we boiled it down to sometime after last E3 was a much more first-person experience because we're primarily interested in the action and a little bit less in the cinema. We've really got down to work on the AI, not only how you'd play against it, but how it would assist you too. Like it's really fun to drive around with that guy who just hoses people with the chain gun.

Go read the whole thing - it'll make you happy. (Thanks to Laura Stobart of Gamespot UK and to Massa, of Halo Network, for the heads-up.) (Louis Wu 12:53:33 UTC) (permalink)

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Hands-on impressions from MSXbox
The MSXbox team got a chance to play the Halo mission (and some of the other games) shown at Gamestock, and have put up their impressions... the report should be reassuring to those of us who weren't there:

Microsoft saw fit to release their own shots and not allow cameras in the event. Whatever their logic was it should be pointed out that you have seen nothing in my opinion. Games like Halo and Azurik are not done justice by the released media.

Their Halo report positively glows - go read it. (Louis Wu 10:18:30 UTC) (permalink)

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old news roundup
A couple of items we noted on R.net, missed 'em first time around: There's a gushing Halo review (with some interesting multiplayer comments) written in mid-January over at GlobalXbox.com - old screens, but probably worth a read. Also, Mac Halo, IMG's Halo site, has awoken from its torpor and is back up and running. Easy to lose track of stuff during this media blitz... (Louis Wu 10:13:39 UTC) (permalink)

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Another first-person account
Thanks to Char (IMG), who noted on the R.net forum that this thread in the ign.com forum contains another hands-on review of Halo, from a Team 17 member who was at Gamestock. His final summary:

he Conclusion: Everything I thought it would be, and more! It was so visually stunning on the Xbox. The jeep, the player, the aliens, down to the waves, all of it was so jawdropping. I was impressed to say the least.

Questions Answered: The presentation briefly discussed Halo singleplayer and the online features of the game. This should clear up anything with this strange rumor saying that there is no multiplayer. They also mentioned the split screen coop and deathmatch modes if it's just you and your friends.

Good news,that! Go read the rest - there's more in his post, and more in the thread, about controller use, among other things. (Louis Wu 02:18:41 UTC) (permalink)

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SKY OF KNIVES!
The third weekly HBO Forum Update from black flag and a red star (earlier every week, it seems - we should call it the 6 Day Update) has been posted. More Jack Daniels is needed. (Louis Wu 02:11:22 UTC) (permalink)

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Wallpapers page updated
Thanks to Jonathan Chapman, who sent in a new desktop image using the latest Ring Motif image. Pretty slick! Check it out on our Wallpapers page. (Louis Wu 00:19:07 UTC) (permalink)

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HC joins mirror list
Hawk writes to tell us that HaloCenter has added the second Gamestock movie to its movie archives - and we've added them to the mirror list. Go get it! (Louis Wu 00:18:50 UTC) (permalink)

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Wednesday's news in brief:

Gamestock movie mirror lists compiled
Halo Empire mirrors Gamestock films
One more new screenie
More on the Ring Motif
European mirror for Gamestock movies
Noc looks at screens
Movies page updated
xbox.ign.com gushes
Troubling news about multiplayer
Second Halo movie
Screenshots section updated
Fan Fiction section updated
Gamestock movie now also at HaloCenter
Dozens of solo missions...

Tuesday's news in brief:

First Person, Singular
The Shaft, in Purple Glory
More Halo info from DR
Gamestock site has 2.5 MB Halo video
Hi-res shots, preview at DR
Smug Bastard checks in
8 shots, not 6
NEW SHOTS!
Phoenix logo?
Pillar of Atum?
Well, uh, "duh".
Gettin' ready for Gamestock...


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