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Wednesday, March 7, 2007 |
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GI has Map Editor Info Game Informer has made a short video available (8.4 mb, WMP9 format), showing a tiny bit of the Map Editor that will be included with Halo 2 Vista (mostly, it's Jo Clowes discussing some of the features that will be available to mapmakers while the camera pans around a monitor). Thanks, Talin64. (Louis Wu 21:00:29 UTC) (permalink)
Halo 2 ARG teaches skills for future games
Wow, cool. Jane McGonigal, one of the organizers of the I Love Bees campaign leading up to Halo 2, discussed lessons learned for future projects in a talk at the Game Developers Conference. When they first began presenting information to gameplayers, lots of people proposed meanings for the info - and while most of these turned out to be incorrect, the crew incorporated many of them into the game, to be used later, under this very cool guiding principle: "Reward participation, not success." Thanks to JeBr0nie for the heads-up. (Louis Wu 19:11:17 UTC) (permalink)
Episodic Halo Series, from Peter Jackson Over at Gamasutra, there's some intriguing information about the Peter Jackson/Bungie project first announced at X06 last fall. Details are sketchy (okay, that's almost an overstatement), but it looks like there will be at least two episodic gaming series, with at least the first being set in the Halo universe. If and when more info becomes available, we'll be sure to let you know. Thanks, Spenser. (Louis Wu 19:05:09 UTC) (permalink)
Brute Spiker, Modeled Danny 'Ephrum' Medvec has been working on modeling a Brute Spiker, from scratch. He's sent along a bunch of pics, with more to come as the skinning progresses - check out his work on this page! (Louis Wu 18:47:15 UTC) (permalink)
And The Roar Of Cheetahs. Last Friday, the Bungie Weekly Update contained information about the upcoming Halo 2 maps - and SketchFactor said "I don't know how I ever played Halo without monkeys." Stuntmutt comments in today's One One Se7en. (Louis Wu 17:23:10 UTC) (permalink)
Hi-Res Legendary Edition Pics TeamXbox has posted a few high-res (3000x2400) pictures of the Legendary Edition helmet you can buy when Halo 3 is released - looks pretty nice! Thanks, RevDotNed. (Louis Wu 17:11:31 UTC) (permalink)
Halo ActionClix Details GameTrailers interviewed a representative of WizKids, the folks who will be making the upcoming Halo ActionClix figures, at NYC Comic-Con a couple of weeks ago. He discusses the Halo products, including a tease about an unannounced Halo 3 item. Thanks, Wolverine Monkey. (Louis Wu 17:06:59 UTC) (permalink)
MLG Player Commentary: Gandhi Over at MLGPro.com, the front-page vid is a player match commentary from Gandhi, looking at some footage from MLG Las Vegas last year. I love these things! Thanks, 3Suns. (Louis Wu 16:11:13 UTC) (permalink)
Jump Tactics: Transcendence Jump Tactics have been around for a long, long time; in the early days of Halo 2, they were everywhere, showing off ways to bounce around the multiplayer maps. They've been quiet for a long time - but they've finally released Transcendence, a jumping montage with some truly incredible footage. There's some modding here - but no physics changes. (They've got infinite health, though, so they can stand on 3 exploding grenades and shoot a rocket at their feet - many of these jumps are NOT reproducible on a non-modded box, for that reason.) To be honest, I was more impressed with the video BEFORE I read their FAQ (it's on their main page) - there's an awful lot of rationalizing going on in that document. Get past it, though, because the jumps are cool. I heard about this from Z, who's hosting a copy on the Halo 3 Forum, but there's also a thread going on the High Impact Halo forum - and I'm sure other places around the web. Go look! (Louis Wu 15:35:57 UTC) (permalink)
Private Donut - Pwned Scott Guthrie works for Microsoft - and recently, he got to be a guest star in a Red vs Blue segment. It's not a segment I ever saw mentioned over at Rooster Teeth... but if you're a fan of the show, it's got some funnies in it. You'll need to install WPF/E (mac | windows), a 'browser enhancement module' from Microsoft - but as far as I can tell, it's just a shell that the movie plays in. Thanks, Cybrfrk. (Louis Wu 13:41:13 UTC) (permalink)
Halo 2 Vista info dump Tons more Halo 2 Vista info coming out of the Game Developers Conference - a hands-on at Gamespot (thanks, LoneRanger 2.5), a preview at Shacknews, a hands-on at GamePro, and a summary of new features at Game Informer. Things you might not know yet (or that have changed in recent months): - The game is expected out 'later this year' (originally, it was going to ship at the same time Vista did)
- A DX9 video card is all you need (there are no DX10-specific features)
- Your Xbox Live account that works with an Xbox works with Halo 2 Vista, too
- A Silver account is enough to play Halo 2 Vista (it's free)
- H2V will be the first PC game that allows players to set up dedicated Live servers
- H2V will ship with a map editor
- You can use mouse and keyboard, or game controller, or (and this is odd) mouse and game controller
- No online coop
- No splitscreen play
There's more info in all four articles - go check 'em out! (Louis Wu 12:38:36 UTC) (permalink)
Tuesday's news in brief:
Monday's news in brief:
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