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Saturday, January 1, 2005 |
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Helljumpers in the Cutscene Library One last bit before I leave for the day: we've got the next entry in our Cutscene Library for you. It's the Helljumpers cutscene, the beginning of Delta Halo, and there are two files: there's the cutscene itself (2:30 long), and a small composite file that shows the one change that occurs, depending on the difficulty you're playing at. It's a very short bit, so I didn't think it was worth releasing 4 separate versions of the cutscene - it made more sense to simply snip out the difference. As the Covenant guard the ancient ruins, there's a short clip where a Jackal dances in front of a Grunt - and what the Grunt is doing depends on how hard the game is for you. On Easy and Normal, he's just rubbing his hand in the dirt. On Heroic, he's playing with fire. And on Legendary, he's fiddling with what looks like a Grunt doll - maybe the fabled plushie that never got made! Thanks to BOLL for the difficulty help, and as always, thanks to Sniper 058 for getting this section started in the first place. And that - as they say - is that. I'm gone. Update: Ename nep (among others) pointed out that it's not just a Grunt doll that Grunt is playing with... his left hand is holding a Master Chief doll! Nice. (Louis Wu 16:50:30 UTC) (permalink)
News Around the Net There's a bunch of Halo news out there, on this first day of 2005 - here's a roundup: I'm sure there's more to read... but it'll have to wait. We've just finished cleaning up from last night's gala, and I've got a family engagement to make... so I'm almost outta here. (Louis Wu 16:41:53 UTC) (permalink)
Happy New Year! From all of us to all of you... here's hoping your 2004 was everything it could be, and wishing you the best for 2005! (Louis Wu 06:30:23 UTC) (permalink)
Friday's news in brief:
Thursday's news in brief:
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