halo.bungie.org
home Twitter

No, you can't see them all in one place.

Search the News Archive

Any All Exact 
Spoilers are currently disabled.
(All newsposts are visible.)

Halo news back Sunday, March 16, 2008 Halo news forward

A Whisper in the Storm - in HD, directly
A couple of hundred people have downloaded A Whisper in the Storm via BitTorrent, saving us a bunch of gigs of bandwidth - I'm pretty sure we can handle the rest of the demand via direct downloads. (The torrents are still running, and we're still supplying a healthy seed for those who would like to use that method - but the Cutscene Library will now point you to direct download links.) (Louis Wu 20:42:54 UTC) (permalink)

spacer

X-Play's Sarkathlon - Results
We've made a couple of mentions of the obstacle course set up by Mr Sark, over at G4TV (when it was announced, and about halfway through); Thursday, final results were posted, and I'd have to say High Impact Halo played an enormous role. One of the three honorable mentions hails from there... as well as first and second place runners in the actual competition. Congrats to all winners! (Louis Wu 19:11:36 UTC) (permalink)

spacer

The Riot 91
Sigafoos let us know that The Riot 91 is now up for downloading - 20 minutes, 8 mb, full of community stuff, discussion, mac software advice, and more. Oh, yeah, and a newly-designed front page. Go read, go listen! (Louis Wu 18:55:10 UTC) (permalink)

spacer

Halo Story Timeline Updated
UNSC Trooper took it upon himself to fill in a bunch of gaps in our Halo Story Timeline - he sent along key events from several sources we hadn't gotten to yet (Contact Harvest, Halo Wars, Halo: Uprising, the Halo Graphic Novel), as well as some unmentioned events from sources we HAVE covered. We're running out of colors! Go check out the new work. And thanks, UNSC Trooper! (Louis Wu 17:28:50 UTC) (permalink)

spacer

Action Panoramas
Logan "Crab" Rini sent along a bunch of panoramas he's been putting together; they're more varied than many of the 'glorious landscapes' we've seen from others. (Some are exactly that - but others are action shots with a much wider angle of viewing than we're used to seeing.) These are quite large, for the most part - so we're hosting them on one of our big-pipe fileservers. Take a look! (Louis Wu 16:47:33 UTC) (permalink)

spacer

Navigating Halo - how intuitive IS it?
This blog post showed up in my Google Alerts mailbox - I'm posting it because (past the amazing-to-me fact that an English teacher living in South Korea knows NO Korean) I found it interesting that Halo 3 seemed hard to navigate without verbal cues. I can't remember any places where things weren't mostly clear by the geography (or HUD indications, if you waited too long)... but maybe that's just because I WAS listening to directions. How many games are playable without prompting? Do you agree with this writer? Seemed like fun questions for a lazy Sunday morning. (Louis Wu 15:14:34 UTC) (permalink)

spacer

Forge Art Contest Update
A couple of days ago, we mentioned a contest at Maximum Fear - apparently, the submission email was incorrect. If you submitted an entry, you might want to swing by again and resubmit. Maximum Fear says "sorry!" (Louis Wu 14:58:44 UTC) (permalink)

spacer

Do the Guardians make pie?
Ultimate_Dragon wrote up a glitch he experienced a few days ago... but when he posted it in text form, it didn't get a lot of response - maybe because people couldn't really picture what was happening. So he made a small vid, which he's posted on YouTube. His theory is that under certain conditions, if you're off-host you can be killed by a flying object... but the host won't enforce the death unless you come in contact with the item a second time. (Anyone ever watch 'Pushing Daisies'?) Seems sort of far-fetched... but the video is intriguing, and apparently, the result is repeatable. Go look! (Louis Wu 14:54:10 UTC) (permalink)

spacer

Painful Demonstration
Halo Action Figure Theater is updated with more unveiling... and another mystery. Check it out! (Louis Wu 14:31:57 UTC) (permalink)

spacer

Arbiter Helmet - Detailing Starts
Keegan has begun work on the detailing of his Arbiter helmet. (Search our news for earlier posts.) This pic is a bit out-of-focus... but it's still clear enough to see that this is looking good! (Louis Wu 14:30:24 UTC) (permalink)

spacer

Saturday's news in brief:

Cubee Craft Master Chief
Defrag
Halo 3 Flashmaps
Weta's headed to London on May 24
Whisper in the Storm in HD - on BT for now
A New Fantastic Point Of View
Bungie animators talk to RZG
Blackstone Teaser 2
Not sure I'd wanna use it, but it's purty
Brawl

Friday's news in brief:

Another Friday, Another Update
Pontiac rides the Halo 3 train - er, car
I forgot how much he made...
Deus Meus
My, what big teeth you have, grandma!
The UNSC - Test Your Knowledge
Friday's Fanfic
Punch it. Get us close.
I Can See Clearly Now


Hot Pages
HBO Gallery Pages
A Fistful of Arrows
Halo 5 Mythic Guide
Halo 4 Mythic Guide
Reach Mythic Guide
ODST Mythic Guide
H3 Mythic Guide v2.0
Cutscene Library
Dialogue Databanks
HALORama
Articles by Stephen Loftus
BC: Video Design Tips
Video Guide by LordGideon
Nomi's Paper Spartans
Halo 3 Terminals
NSCS Strategy Guide
Aesthetic Artist Interviews
Director Dialogues
Bad Cyborg Movies


bungie.org