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March 16, 2008 Link to this post

Navigating Halo - how intuitive IS it?
This blog post showed up in my Google Alerts mailbox - I'm posting it because (past the amazing-to-me fact that an English teacher living in South Korea knows NO Korean) I found it interesting that Halo 3 seemed hard to navigate without verbal cues. I can't remember any places where things weren't mostly clear by the geography (or HUD indications, if you waited too long)... but maybe that's just because I WAS listening to directions. How many games are playable without prompting? Do you agree with this writer? Seemed like fun questions for a lazy Sunday morning. (Louis Wu 15:14:34 UTC)




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