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Saturday, October 6, 2007 |
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Bungie and Microsoft - tighter than ever
And ANOTHER Bungie/MS interview - this time it's Harold Ryan and Shane Kim, talking to 4players.de, a German site. The interview is in German, but longtime Bungie fan Harry Al-Shakarchi was there to provide us with a beautiful translation. (Louis Wu 21:46:52 UTC) (permalink)
Bungie LLC retains ownership of Pimps at Sea
There's another interview with SketchFactor over at 1Up about the split; pretty much the same info as you'll find in the other Bungie interviews. Sketch DOES suggest that Halo 3 might be better because of Bungie's disappointments with Halo 2 - something I've believed since I first saw the game. Thanks, Zeouterlimits. (Louis Wu 21:26:03 UTC) (permalink)
His puns are worse than Stunt's.
Narcogen has taken a detailed look at how Bungie integrated the Flood into Halo 3; if you're not a huge Flood fan (I'm not), this does a great job of explaining how Bungie kept them in the storyline (it would be hard not to) without making the Flood encounters feel like a slog. Go read! (Louis Wu 19:32:10 UTC) (permalink)
Take cool screens, win cool cash
The360Forum.com is hosting a Halo 3 Screenshot contest - there are 5 categories, with a $50 prize on the line for each one. Go read the rules! Thanks, Z. (Louis Wu 19:16:11 UTC) (permalink)
The Split, Reexamined
The New York Times looked at the Microsoft/Bungie split; it doesn't have a ton of new info over other articles about the subject, but is notable for being in the Times, I suppose. It's also interesting because of the image at the top of the article; it shows Bungie environment artist Eric Elton working on "a Halo video game in Kirkland, WA" - but it's not any architecture I recognize. So it's showing either something that got cut from Halo 3, or something that's going into a future Bungie release (DLC, maybe?). Thanks, Usul. Narcogen, over at Rampancy.net, did a great job of summarizing the press reaction to the announcement; articles I found worth reading included an interview GameDaily did with Frankie, a short interview with Brian Jarrard at MacWorld, in which he agrees that future Macintosh development could definitely happen, and an interview at the Seattle Post-Intelligencer with Microsoft's Shane Kim and Bungie's Harold Ryan. We're entering exciting times for Bungie fans... (Louis Wu 19:11:20 UTC) (permalink)
Halo 3 meets V8 Supercars PROPH37 sent us some interesting info about Australian racecar driver Rick Kelly, who will be wearing (or wore, I guess; the race happened this weekend) a Master Chief helmet in the Bathurst 1000, a V8 Supercar race. You can actually WIN this helmet, by answering some trivia questions (if you're an Australian/NZ resident). Go check it out! (Louis Wu 18:51:47 UTC) (permalink)
I think they missed Stuntmutt's category. Blogcritics has posted a guide to Halo 3 multiplayer - see if you can figure out which category of player you fit into! I think I'm either the Team Player or the Noob. Or maybe the Noob Team Player. (Louis Wu 18:26:11 UTC) (permalink)
Super Halo Brothers
Heh - this is fun. Xbox 360 Fanboy found a video of Sandtrap, modified for platforming, with sound effects from Super Mario Brothers. If you want to see a larger version of it, they grabbed it from GameVideos - and you can actually download the modified level from the FileShare of finjitzu, the guy who built it.
(Louis Wu 15:22:09 UTC) (permalink)
Awesome Guitar - For You?
Back in July, we mentioned the first 3 for 3 sweepstakes on Xbox.com - and we noted that you could win a cool Ibanez guitar. Seems Ibanez is giving away 3 more, over the next three months - along with the game and a couple of shirts, each month. Go enter! Thanks, Electric Guitar Review. (Louis Wu 15:14:35 UTC) (permalink)
What folks won't do for schwag
Weird. Some guy is trying to play Halo 3 for three days without sleep. He's already a little over 2 days in - you can follow that link to see his progress. If he does it, he wins a 360 and a copy of Halo 3. Thanks, Mintz.
(Louis Wu 15:13:47 UTC) (permalink)
Workin' through the levels, step 5
Jake Seaton's Mission-A-Day, Episode 5, is now up - this is the last one until Monday. He gave this one a 4/5 - the action was too easy.
(Louis Wu 15:09:57 UTC) (permalink)
Saturday Handful of Reviews Just three reviews for you today: Looks like the hype is dying down - or is this that backlash Tom's Games was talking about? Update: Blogcritics has written a second review (the first was mentioned here) - this reviewer LOVED the Campaign, gave it 5/5. (Louis Wu 15:08:55 UTC) (permalink)
Marty to talk to Major Nelson?
Shinesevens caught a glitch in Major Nelson's RSS feed - it's cleared up now, but from what he could see, Sunday's podcast is going to be an interview with Marty O'Donnell. Look forward to it!
(Louis Wu 15:07:07 UTC) (permalink)
Jealousy is an ugly emotion
zugy pointed out a video at Tom's Games that looks at the backlash against Halo 3 in the PC gamer community. Heh - I guess if you're not IN that community, you might not even have KNOWN about the backlash. (Louis Wu 15:05:11 UTC) (permalink)
Sword GIMPing
thePheonix9 played with a bunch of sword shots in multiplayer, adding comic-like filters to them. The end result was pretty nice! (Louis Wu 15:03:08 UTC) (permalink)
Sketch looks forward
Great interview with SketchFactor, over at Kotaku - it clarifies a few things about the new Bungie/Microsoft relationship, talks about what might be coming, and confirms that the Halo DS stuff that resurfaced last week was, indeed, real; it was a proof-of-concept project that never got off the ground. (Lots of folks noticed that it was clearly built on the Goldeneye: Rogue Agent engine... but that doesn't make it fake.) Thanks, Red_Breast. (Louis Wu 14:55:45 UTC) (permalink)
Drink Up.
ViralSyris noticed some new party cups in the Bungie Store - perfect for lanfests. (Louis Wu 14:50:08 UTC) (permalink)
Friday's news in brief:
Thursday's news in brief:
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