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Monday, July 12, 2004 |
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GTA to HCE coming along Eep - missed this. Excalibur wrote on Saturday to point out Weekly Update #2 for the Grand Theft Auto :: Codename Halo mod. New billboard, new city grid, new ammo. Check it out! (Louis Wu 17:32:28 UTC) (permalink) 
More Deadly Than The Male... One One Se7en moves from recycling old jokes to recycling existing strip titles. We HAVE stepped up to guns this time around, though. (Louis Wu 16:08:35 UTC) (permalink) 
Duty Calls You An Idiot Halo: Resolution shows you why you should sit down and shut up when you're told to. (Louis Wu 16:00:16 UTC) (permalink) 
Screenshot Database updated On June 30, several sites released a flood of Halo 2 screenshots and renders. These have finally been added to our Screenshots database, bringing the total collection size to a hair under 3000 screens (and the Halo 2-specific material to 200 shots). Wonga! (Louis Wu 10:46:34 UTC) (permalink) 
I'll be hiding in the darkness with my beer. Stefander points out Zanzibar Weekly Update 5, with a progress report on the HCE conversion. There's a movie of the Covenant energy sword in action - looks pretty nice! Go read. (Louis Wu 09:13:55 UTC) (permalink) 
TXB Posts Reader-written Halo 2 Preview TeamXbox has opened a new section of their website, allowing community members to add their own reviews of games. First up is a preview of Halo 2 from TXB reader Gaven Wright. It's an exhaustive piece, pulling together information from many sources (some going back as far as 2002) - some of the info might not be accurate any more, but in general, it's a solid summary of what's out there. Thanks to daedalus for pointing it out. (Louis Wu 08:43:27 UTC) (permalink) 
Microsoft's MC Army Whoa. Dolbex sends word that he's interviewed Sid Garrand, the mastermind behind Nightmare Armor; you can find it over at MLGPro.com. It's a great interview - the best news is that Nightmare Armor has been commissioned by Microsoft to make a number of suits - it looks like there's some serious funding at this stage! w00t! Go read the interview, and look at the cool pics. (Louis Wu 08:33:36 UTC) (permalink) 
GNF - Phase Three As promised, the next installment of Going Nowhere Fast is now available for download via BitTorrent. Cody Miller does a great run in under 25 minutes, taking advantage of a (little-known, apparently) glitch that causes the cutscene to kick in early if certain triggers are avoided. (His method for AVOIDING those triggers is, as far as I can tell, unique.) The run's a monster, due mainly to the extreme length; 181 mb to download. Don't let that stop you, though - it's a lot of fun to watch! Also, in keeping with our pattern of releasing runs for direct download 3 days after the BitTorrent goes up, you'll find download links for gwdpto's Halo run from more than half-a-dozen mirrors on the GNF Status page. (Louis Wu 08:27:28 UTC) (permalink) 
FTC13 available for the masses - sort of Hmm. Fire Team Charlie has put up low-res versions of Episode 13 for download via BitTorrent... but the torrent file links to a zip file that contains BOTH the DivX and QuickTime versions (so you have to download 142 mb worth of content ANYWAY). Oddness. Hopefully, they'll separate these out to two separate torrents soon. Meanwhile, if you don't mind grabbing extra content, go get 'em! Update: There are now separate torrent files for the two different versions on the FTC Downloads page, so you only need to download the 70 mb version you WANT, rather than both. :) This is really one of the most technologically impressive bits of Halo Machinima to be made... you definitely want to check it out. (Louis Wu 08:08:55 UTC) (permalink) 
New Fan Art at Halo Babies Halo Babies puts up a fan-created picture of the MC with his helmet off, as well as a fun sketch of the MC in trouble. (mrsmiley says it's the first no-helmet sketch he's ever seen... I guess he missed Talon's and Covenant's offerings in 2002.) (Louis Wu 07:53:05 UTC) (permalink) 
Sunday's news in brief:
Saturday's news in brief:
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