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Halo news back Thursday, May 6, 2004 Halo news forward

I love you, man!
Doug Zartman, the very first paid Bungie employee, spent some time chatting with Frankie before he left to join Alex Seropian and crew over at Wideload Games... and man, did he give up some choice Bungie tidbits. Though I think the origin of the Bungie name was going a bit too far... now the cops are gonna be after his new (old?) boss. Again. Go read. And say thank you to gd. (Louis Wu 22:13:34 UTC) (permalink)

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The Bungie Community - yeah, it rocks
Ever wonder where Bungie came up with the idea for the 7th Column community site? Well, Frankie sat down with the primary stooge- erm, mastermind, Max Hoberman, and got the lowdown, which he then wrote up into a story for Bungie.net. Then he attached a great interview with Miguel Chavez, Bungie's Number One Fan and the Master of BS... and the combination makes a great read. Just in time for next week's Fanfest IX (dang, they're starting to look like Superbowls or something), get nostalgic and see where the Bungie fanfest got its roots! Thanks to Zig-Zag for noticing. (Louis Wu 21:14:38 UTC) (permalink)

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The HEK - reviewed already
Darksage has written a quick review of the HEK over at Halo-Source; certainly wins the 'first out of the gate' award. Take a look. Update: Seems it's been moved - you can find it here, now. (Louis Wu 15:55:06 UTC) (permalink)

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Extra Special Delivery
New Subzero Rivalries comic over at Evilburger.net - thanks to MarkHawk for the heads-up. (Louis Wu 15:20:35 UTC) (permalink)

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Bungie's quick Halo CE FAQ
Wonga. See what happens when Bungie yanks their unofficial RSS feed? Lazy bums like me miss important updates. Yesterday, Roger Wolfson, Bungie's test lead for Halo PC, posted a nice FAQ in the Maw forum related to Halo CE and where it fits in the grand scheme of things. It spells out who's responsible for what, from here on out, and gives some pointers on where to look for more info. Go read it! (Achronos posted this on Bungie.net's front page, but I was too busy eating jellybeans to notice. Mmm... jellybeans.) (Louis Wu 14:35:32 UTC) (permalink)

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Yeah, but I still make more money than you.
Calvin points out one of the downsides to playing your kid in Halo in today's Calvin and Halo. (Louis Wu 13:20:17 UTC) (permalink)

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Halo 2 in the WSJ again
Sep7imus noticed an article in today's Wall Street Journal on the video game industry - and it features Halo 2 prominently. We don't have a copy of this, and it's not online yet, but if you see the WSJ, look for it! (Louis Wu 13:04:56 UTC) (permalink)

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Halo CE/HEK links - all in one place
We've compiled all the working links from this Gearbox forum thread and the lists at Cortana.org, and added in a few that we've found elsewhere, and created a Halo Custom Edition | Halo Editing Kit Mirrors page. We'll do our best to keep this updated; if you run across a link to these files that isn't on our list, feel free to drop us a line. (Louis Wu 12:57:15 UTC) (permalink)

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Halo Desktop Theme
SEspider noticed a Halo DesktopX Theme; if you have DesktopX, check this out! (Louis Wu 12:33:44 UTC) (permalink)

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Getting new data into HCE - a summary
One of the big 'gotcha's so far with the HEK is the lack of ability, out of the box, to export new data from 3ds max into a format that the HEK tools can read. The HEK comes with a version of the Blitzkrieg exporter (the file that does the translation work) that works with 3ds max v5.x. Yesterday, Gearbox released exporters for 3ds max 3 and 4; you can find these at Cortana.org on either the Quick Downloads page or the Tool File Downloads page. However, there are still two groups left out; those using the newest 3ds max 6 (Gearbox has said they're willing to consider creating a plugin if the demand is high enough, and a thread has been started on the Gearbox forums to provide evidence of this demand), and those without the cash to buy a copy of 3ds max at all. Last year, Gearbox said they'd do their best to create an exporter for gmax, discreet's free 3ds max-derived creation tool, but there's been no word of that recently. However, all is not lost; Xzzy, a longtime Bungie fan and a prominent creator of HaloPC tools, posted a note last night that suggested that he's not too far from creating the plugin himself. (He's out of town for the next week, so it won't happen right away, but he sounds pretty optimistic about the possibilities.) In the meantime, baldactor, a mod on the Gearbox forums, has posted a thread with info on how to get hold of a 30 day trial of 3ds max 5, for those who WANT Max, don't already have it, and can't find anything but 6 right now. Whew! Does that sum up the mess at this point? Update: I missed this thread; Scott Velasquez of Gearbox says he'll be 'looking into adding 3DSMax 6 support in the near future...' Good news! (Louis Wu 09:53:43 UTC) (permalink)

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Wednesday's news in brief:

HEK Tutorial - available for all
Jen Taylor needs YOU
50k3 - you know the drill
Hey... I thought they were coming from the SHIP!
Whack-A-Chief
May Not Hurt, But...
Wednesday Words
B.net downtime today
Halo Custom Edition - Available
The Man won't stop talking
Legend
Going Nowhere Clarification

Tuesday's news in brief:

I need driving lessons
Best Shot - Taken!
Balcony Jumping - in a Shade
Dos and Don'ts
HEK Tutorial - in readable HTML
New Action Figures at EBGames
Halo Timer v. 0.7b1 released
Nitrogen is good, no?
tJY talks to HB
Cortana, Shmortana


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H3 Mythic Guide v2.0
Cutscene Library
Dialogue Databanks
HALORama
Articles by Stephen Loftus
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Video Guide by LordGideon
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Halo 3 Terminals
NSCS Strategy Guide
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Director Dialogues
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