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Halo news back Thursday, July 6, 2000 Halo news forward

Fanfest Forum up for comments
Freewill is trying to get a semi-accurate count of those people planning to attend the Fanfest in New York in a couple of weeks. (If you're not sure what this is about, check this page.) To help out, bungie.org has put up a Fanfest Forum, where folks can get more info, or just RSVP. (Louis Wu 14:16:27 UTC) (permalink)

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Covenant energy sword modelled
The Modeller's back! Ian McConville has added another model to his collection. This time it's the Covenant energy sword... simple model, but check out the pic of Ian wielding it! More on the way, we hope. (Louis Wu 11:46:05 UTC) (permalink)

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New Bungie Fanfest details
Bungie Fanfest is go! The date of the Bungie Fanfest @ Macworld NY 2000 has been changed to Friday July 21, from 4pm-8pm at Neutral Ground 122 West 26th Street. Check Freewill'sBungie Sightings page for full details. Lots of special guests, the E3 Halo movie DVD Special Edition, the limited edition Marathon Story Page T-Shirt, LAN gaming extravaganza, prizes and giveaways, free Pizza and beverages, and other surprises! Thanks Freewill. (Wirehead 07:17:47 UTC) (permalink)

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Graboid lookalikes in Halo
Hey we nearly missed this but a Marathon's Story page reader spots a similarity between the herd of small dinos in the E3 Halo movie andGraboidsfrom the movie Tremors 2. Freaky stuff. (Wirehead 06:56:18 UTC) (permalink)

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Halo SETI Marines recaptured position #47
Blam! The Halo SETI Marinesrecaptured position #47 in the Battle of the Teams yesterday thanks mainly to the return of DarthFlounder and his 1394 units. Good to have you back Darth. Team membership now stands at447 and rising daily. Awright, let's go marines, they ain't payin' us by the hour. (Wirehead 06:30:34 UTC) (permalink)

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Marty O'Donnell discusses Halo's sound
We asked Marty O'Donnell about the score for the E3 movie, and about what went into making it. His response made for some very interesting reading, so we've included it in its entirety.

Scoring a movie and scoring a game are two entirely different processes. I approached the E3 movie the same way I'd approach any cinematic sequence. I know exactly how long each event is and precisely when the camera is going to cut to the next scene. I "post-score" the entire movie. In a game of course, each event is triggering a sound, each area is triggering an ambient sound, and the music will be triggered by who knows what. We're still working on the specific mechanics of total interactive sound and dynamic music. My goal is that the player will hear and feel no difference between the game audio and the movie audio. At this point in development there have been no final decisions made on the actual sounds or music that will be heard in the game although I'm sure (since I'm creating it) that there will be a lot of similarities.

As far as this movie goes, the newly composed and produced music is from the opening through the scene in the underground structure (when Wang gets impaled). After that I used the original track with some edits and rearranging to finish it off. We had recorded the actors about a month before E3 and Joseph used those tracks in the game play. We basically did all the rest of the sound design and music in just the few days prior to E3 since Joseph and his crew were working feverishly to get the visuals done. The final mix was finished and then the DVD burned about 2 hours before my plane left for E3. No one had seen or heard the final DVD until the morning of the first showing at E3. Once again - total panic. Maybe I'll change my name to Total Audio Panic @ Bungie. Seattle here I come.

No matter what happens with this game, one thing's for sure... the music will kick your ass. Thanks, Marty, for taking this time! (Louis Wu 01:25:46 UTC) (permalink)

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"Whazzup" mirrored at Halo Vault
Thanks to luxor, of Halo Vault, who (with Mark Levin's blessing) has mirrored the Halo "Whazzup" movie. If you're finding our server slow... try the much fatter pipe over at IGN. (Louis Wu 00:47:30 UTC) (permalink)

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Wednesday's news in brief:

Halo-Net shop to clear out current orders
Halo Wazzup.mov is now here!
Wallpaper page updated
Wazzzzzzzzzzuuuuuuuuuuuuuuuup
New alien in Computer Games Magazine 117 August 2000
A powerful game platform waiting in the wings

Tuesday's news in brief:

More trailer grabs at SpieleCity
Update on that "First Ever Xbox Console Shot" at MSXBox
Halo SETI Marines take it bad
First Ever Xbox Console Shots at MSXBox
Cutting the Edge looks at the trailer


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