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May 12, 2003 Link to this post PC Halo - Revealed! Wowowow. The promised Gamespy Halo PC article went online early this morning... and I'm still reeling. (There are actually two articles - the main one, and a separate one on the new multiplayer features available in the PC version.) Release date is tentatively August or September... and it's gonna be a winner. The 10 campaign levels have been translated faithfully from the original; with the exception of the higher resolution (it was demoed at 1024x768 for Gamespy, but the implication was that even higher resolutions should be supported) and the interface tweaks (there are more keys on a keyboard than buttons on an Xbox controller, after all), the solo campaign will be identical to the original. The differences will lie in multiplayer. There are 6 brand-new multiplayer maps, as well as the ability to use the covenant fuel cannon, fly the banshee, and drive a modified warthog (with a rocket launcher in the back). There are also new multiplayer modes, and the ability to tweak existing modes: ...you can give the Red Team a set of Warthogs that respawn immediately, while giving the Blue Team one Scorpion tank that only reappears after a minute. The only feature of the Xbox version that's in danger of NOT making it over to the PC side is Coop play. Gearbox is hopeful they can find a way to implement it easily before Halo PC goes gold... but they can't promise anything. Oh, and the keyboard/controller debates can finally be decided, since they've included gamepad support; grudge matches are SURE to be played. Anyway, there are pages and pages of juicy content in the two stories, and 16 screenshots/concept art images... so go read! (Louis Wu 12:52:57 UTC)
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