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March 8, 2003 Link to this post GDC Ninja Visit Bungie created most of their own development tools for Halo and demoed them to the audience but unforunately their level design tool called Sapien didn't work completely during the panel so people were not able to see how Halo levels actually look inside the editor. Go read the rest! Update 2: poena.dare found some more GDC coverage at GameSpy - I'd point to it directly, but his article at Bungie Sightings is a must-not-miss. (Louis Wu 10:43:14 UTC) |
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