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June 26, 2014 Link to this post To (1080)p or not to (1080)p Over at Inquisitr, there's a summary of a post Frank O'Connor made on NeoGAF recently - he was explaining why the E3 shots of Halo 2 Anniversary weren't a full 1080p. It seems that the build we saw earlier this month was only 900p, because the second frame buffer (the one that allows you to be able to switch back and forth between original and new graphics) is eating a bunch of the available resources. They're still planning for the final version to be 1080p - but there aren't any promises. (All OTHER products in the Master Chief Collection are 1080p; it's just H2A that has this issue.) The article spawned a discussion on our own forum (thanks, Moorpheusl9) with some pretty firm convictions being expressed... go throw your own two cents in! (Remember, though, that the goal, in November, is an H2A running at 1080p - so keep in mind you're discussing ideas, not facts.) (Louis Wu 20:38:47 UTC)
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