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May 7, 2013 Link to this post

Designing the Prometheans
Postmortem was fortunate enough to attend GDC this year and was kind enough to share some of the things he learned from Scott Warner's talk on designing the Prometheans. Postmortem provides a detailed overview of the panel, plenty of concept/prototype pictures and even an early gameplay prototype video. The inspirations and design philosophies behind the Prometheans are really fascinating and it's pretty neat to see what prototyping looks like. Did you know that the Knights originally morphed into balls?! Great information - go read! (colindosaj 11:17:12 UTC)

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