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April 26, 2013 Link to this post Making Halo 4: A Story About Triple-A Over at Gamasutra, there's a fascinating behind-the-scenes look at how Halo 4 came together with a team that didn't exist before the game's inception. Love the game or hate it, the article provides some really interesting tidbits about why certain choices were made, and how the team grew from an idea to a massive studio in just the span of this game's development. Thanks, excowboy83. (Louis Wu 19:19:48 UTC)
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