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April 3, 2013 Link to this post

Whoda thunk Halo fans didn't like sci-fi?
Shacknews highlighted a tidbit from Josh Holmes' postmortem of Halo 4 given at GDC last week - you may have missed it if you weren't watching carefully. Looks like some of the cooler unused guns that have surfaced in Halo 4's code since release were cut not because they didn't work - but because they made the game too sci-fi-like... and thereby less relatable. gamerguy2002 brought this to our forum, and added his own thoughts - go chime in yourself! (Louis Wu 20:28:50 UTC)




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