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November 21, 2012 Link to this post Counter-Intuitive Thanks to Leisandir for mentioning a new episode from Penny Arcade's Extra Credits series entitled "Counter-Play", which takes a look at how tools and abilities in mutiplayer games should be designed not just for the people using them, but also for the people playing against them. It's a very interesting idea and some excellent points are raised. We'd also encourage you to take a look at Leisandir's post itself for some good thoughts about how this applies to Halo's multiplayer, in both positive and negative ways. Go check it out! (GrimBrother One 17:14:54 UTC)
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