home Twitter

No, you can't see them all in one place.

Search the News Archive

Any All Exact 
Spoilers are currently disabled.
(All newsposts are visible.)

July 21, 2012 Link to this post

Halo pops up in lots of places
Anthony Vaccaro, who worked as an environment artist on Halo: Reach (and now works at Naughty Dog) started a thread on Polycount about a workshop he's going to be teaching, showing how to create game environments using modular assets. The fun part? He's going to use a cool Halo concept of a hallway as his base. Pretty awesome! Thanks to Computron for noticing. (Louis Wu 14:21:49 UTC)

Hot Pages
HBO Gallery Pages
A Fistful of Arrows
Halo 5 Mythic Guide
Halo 4 Mythic Guide
Reach Mythic Guide
ODST Mythic Guide
H3 Mythic Guide v2.0
Cutscene Library
Dialogue Databanks
Articles by Stephen Loftus
BC: Video Design Tips
Video Guide by LordGideon
Nomi's Paper Spartans
Halo 3 Terminals
NSCS Strategy Guide
Aesthetic Artist Interviews
Director Dialogues
Bad Cyborg Movies