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November 14, 2001 Link to this post

Halo commentary in article.
Thanks to Lophan who spotted an article on the Xbox at MSNBC that makes mention of Halo:

Halo, a first-person shooter in which players lead a squad of marines in a battle on an alien planet, still has some frame-rate problems. To read about the game online, you think the frame rate was a very slow 10 frames per second. Ê Ê Ê Ê

In truth, Halo generally stays at a constant 30 frames per second. Granted, this is not as fast as the 60 frames per second you see in some games, but it is well within an acceptable limit. Ê Ê Ê Ê

I noticed the frame rate drop a few times during a demo I saw last summer, but those problems have been fixed. Halo has enormous worlds and crossing certain junctures within those worlds used to trigger half-second load ups that looked mostly like hiccups but did not detract from gameplay. There were also times, when the game slowed because too much was happening on screen, such as firefights with multiple vehicles. But in its final form, these problems have been fixed.

Read the rest of the article here. Pax. (Crux Fidelis 20:18:34 UTC)




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