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June 6, 2012 Link to this post Halo: Saving the Galaxy with Class mneo brought word of a very cool article from 1UP regarding the (in their opinion) lack of creativity when it comes to the marketing efforts of some of the big titles this year at E3. The article talks about how so many games fall back on things like violence and harsh language in order to not just have in the game, but to highlight and sell it. Special mention is given to Halo for not falling into these same choices, but rather playing on the title's true strengths and attractions. I couldn't agree more! (GrimBrother One 20:09:26 UTC)
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