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October 16, 2001 Link to this post Ogre still in... sort of A couple of weeks ago, a site called Xboxweb put up a Halo preview, and in it, they mentioned a multiplayer mode called 'Ogre'. Ogre first surfaced in a print preview in the July 2000 issue of PC Gamer UK, which hit the newsstands on June 6, 2000. It was described as a unique multiplayer mode: "For example, Halo features a mode named Ogre, where one player takes the role of a massively powerful bio-mechanical character covered in weapons who has to take out a series of objectives. Meanwhile, everyone else has to try to kill them. If someone manages to zero the creature, they take the role next time. If no-one does, he keeps it and continues to enjoy the megalomaniacal power rush. Muhahahahaha."
Understandably, folks got excited. In an attempt to clarify whether this mode (which was never mentioned again, after this article) actually made it into the game, Matt Soell was pestered... and he replied with this: No, Ogre didn't make it in. You can set up a similar game (where one person is "it" and has some special feature or handicap which is transferred to the player who kills him) but there is no suit of weapons and no "objectives to take out."
Matt sounded rather disappointed as he relayed this info... but to me, the basic gamestyle seems quite similar. So - in the torrent of hoped-for features whose demise we've recently been learning about, a rock in the river - Ogre, or something a lot like it, IS still in the game. Thanks, Matt! (Louis Wu 02:26:30 UTC)
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