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February 23, 2011 Link to this post

Capturing Reach
CGSociety just ran a pretty slick article on the development of Reach, specifically the technology used to capture and almost literally "film" the events of the game. It's a very cool look behind the scenes of how we get to the end result of the fantastic game playing out on our screens at home. Thanks to Reluctant Chaos for the heads-up! (GrimBrother One 07:51:21 UTC)




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