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October 15, 2010 Link to this post Legendary Tidbit
When Cody began recording the Halo: Reach cutscenes, we discussed areas that might have different dialogue based on difficulty level - we didn't find any. Therefore, there is only one version of each cutscene in our library. However, Phlux stopped by today with a minor (but pretty significant) change that occurs in one of the scenes near the end of the game (story spoilers in both the discussion and the dialogue) - you have to be playing on Legendary, and you have to have the IWHBYD skull on (and even then, it's not a given). Pretty subtle, Bungie! (Looks like we'll be adding some content to the Cutscene Library soon!) (Louis Wu 21:44:07 UTC)
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