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March 16, 2010 Link to this post

It's all about flow.
Edge Online has an article covering Jaime Griesemer's talk at the GDC about extending the rate of fire for the Sniper Rifle - and about balancing games in general. It's a pretty interesting read, even if there are some obvious inconsistencies at the end. (it was time between shots that was extended, not shots per second, and it was 0.5 to 0.7, not 0.5 to 0.75. Which is more than the 10% that Griesemer recommended - but maybe that's a number they learned FROM this, rather than one that drove this change.) Thanks to NeoGAF's JaggedSac for the heads-up.




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