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March 28, 2008 Link to this post

Halo: another view
I thought this writeup of Halo 3's good and bad points (more bad than good, according to the writer) was interesting just because of how differently we interpreted parts of the game. The writer found the opening level of Halo to be claustrophobic, plodding, and badly paced - I found it to be nearly the opposite.

In a mission desperately crying out for a sniper rifle you're only given one towards the end of the level, at the point in which its theoretical usefulness had already expired.

I guess he missed all the collectable snipers from Jackals... I was equally amazed by the comment that Halo 1 "wasn't a big multiplayer game, Perfect Dark still being preferred for split screen thrills." In general, I found it a great example of how two people can look at the same thing and see not just different things... but diametrically opposed things. (Louis Wu 13:55:40 UTC)




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