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January 26, 2008 Link to this post Storytelling, the Bungie Way
On our forum, there's a pretty interesting discussion about the Halo story (the overall story, rather than the story from any one game), and how good a job Bungie did in getting it across to you in-game. It touches on the interaction between storytelling and gameplay, on the relationship between realistic and reasonable, on subtlety, or the lack thereof. How do YOU think Bungie did? (Louis Wu 14:21:44 UTC)
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