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January 24, 2008 Link to this post

Next game - Invisible Pistols on Sandtrap
This week's Halo Humpday Challenge was against the SBG clan - and it shows how flexible Halo 3 really is. The first game was a straight slayer game... and Bungie got DEMOLISHED. Pummeled. Beaten into the ground. Crushed like grapes in a winemaking machine. How did they come back? Heh - they used a technique we here at HBO approve of fully - whacky gametypes! Game two was called 'Nades and Spades' - you only got points for grenade sticks or beatdowns. SBG almost won this one, too... but not quite. Game 3 was a special Bungie variation on Sandtrap with lots of big vehicles... and again, knowing the terrain was more than half the battle. Bungie bottled 'em up and kept them from using their far-superior shooting skills. Final tally - Bungie wins, 2-1. Go read. (Louis Wu 22:35:41 UTC)




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