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December 13, 2007 Link to this post Maps and Cannibals at Gamasutra
RotaJota noticed a couple of Halo articles at Gamasutra - both are interesting, though one has lots of meat and the other's just an appetizer. For snacks - an article suggesting that Halo 3 sales caused many, many fewer than expected sales for Stranglehold. (What... mediocre reviews might not have something to do with it?) The main course - a Q&A session with Bungie's Steve Cotton about the thought processes that went into the development of the DLC maps. It's a great read, and might give you some ideas about customization after the fact. (Louis Wu 23:39:55 UTC)
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