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November 6, 2007 Link to this post Marty today, Harold tomorrow
Develop Magazine has a 2-part interview with Marty O'Donnell (Part One | Part Two), with an interview of Harold Ryan coming tomorrow. (The intro to these pieces can be found here.) The Marty interview is fascinating; he touches on the reasons why it's a good thing that Bungie and Microsoft have split (ostensibly the reason behind the interview), but then discusses everything from what makes games iconic to why Bungie couldn't work with the business model that Wideload's using (small core team + contractors/low burn rate, rather than big team/high burn rate). And the cool surround sound options you get in most 360 games these days? You can thank Marty for that. Thanks, Anton P. Nym. (Louis Wu 17:10:32 UTC)
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