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September 11, 2000 Link to this post

Unreal Engine gets a serious makeover
We usually stay away from the competition's news... but this movie is too good to miss. Epic Games (and specifically this article at Daily Radar) has released a movie showing some of the new features of the Unreal engine, including 3700-poly skeletal models, facial animations, improved level-of-detail (LOD) support, and large-scale terrain support. (The trees are quite nice!) The thing that got me most interested, though, was the 'seamless mixing of indoors and terrain'. Usually, there are separate engines handling indoor and outdoor areas, so that you generally have one or the other, but not both. (Watch the Halo E3 movie... most of it is outdoors, except for the sequences inside the ancient base. Entrance is through a single door... meaning the engine never has to render both indoor and outdoor scenes together. Then take a look at the Unreal tech demo, specifically around 1:20 or so.) Looks like Halo has some serious competition! (Louis Wu 12:58:39 UTC)




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