Search the News Archive
|
Spoilers are currently disabled. (All newsposts are visible.)
|
October 1, 2007 Link to this post Open your mouth, you're risking a lot During the ramp-up to Halo 3, Bungie was, for the most part, VERY careful about what they said about the game. This bothered a lot of fans; I mean, why all the secrecy? Why so vague with details? Just say what you mean, man! Well, there's a piece over at Advanced Media Network (thanks, Avateur) that describes a segment of the Bungie community that is 'outraged' that a feature discussed a year ago by one of the UI designers didn't make it into the final game. The fact is, LOTS of proposed features don't make it into the final game - it's just that you don't hear about most of them... because Bungie is very careful about what they say in public. (Lots of features that weren't thought about until late are in the final game - it goes both ways.) When they DO slip and mention a feature that hasn't been set in stone yet... the community gets 'outraged' and starts petitions if it gets dropped before the game ships. I'd stay pretty quiet, too, with that sort of reaction. (Louis Wu 14:06:36 UTC)
|