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July 15, 2007 Link to this post A look at campaign trailers over the years
Ever since the E3 trailer was released last week, I've seen occasional 'it doesn't feel right' posts describing the emotions generated by the trailer (usually comparing it to older Halo trailers). Some fans have assumed that this 'offness' is due to a lack of time, or effort, by the crew putting together the trailer - but that crew is Film Oasis, the guys behind quite a few bits of Halo goodness over the years. They're not known for their shoddiness. Narcogen, at Rampancy.net, has looked at ALL major Halo trailers, starting at the 1999 MacWorld trailer, and has come up with a different explanation - the Halo 3 trailers, both the announcement trailer at E3 06 and the current E3 07 trailer, are built in such a way that while fans can get a sense for what Halo 3 might have in store for them, it's hard to build false expectations and hopes based on what we've been given. That is: you won't be hearing a lot of 'but I really wanted to play that level! Bungie cheated me!' complaints, as you did after Halo 2 was released (without the E3 03 level in it). Go read it - it's pretty interesting. (Louis Wu 17:42:56 UTC)
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