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October 21, 2005 Link to this post

Glenda Talks Stubbs to WGO
Over at Wideloadgames.org, there's an exclusive interview with Glenda Adams, Director of Development at Aspyr Media (the software house responsible for the PC and Mac versions of Stubbs the Zombie). It's quite technical, centering on the requirements needed to run the game, and why - looks like the video card minimums are gonna be pretty steep. It's a great read, also talking about what went into making this game work on personal computers, and how those versions will differ from the Xbox version. (I'm sad to learn that the PC/Mac versions won't ship with Co-op play.) This is only part 1, so keep your eyes peeled for more! Thanks, BattleCat. (Louis Wu 14:36:59 UTC)




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