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September 29, 2005 Link to this post Stubbs and Grubbs, and everyone in between There's a great interview over at Gamasutra with Alex Seropian, of Wideload Games. He discusses how the business model works (outsourcing assets rather than creating everything in-house), and how they expanded the Halo engine to fit the needs of a zombie-based comedy action-thriller. It won't be long now - the game will be out next month! Give it a read. Thanks, Roger Wilco. Update: there's also a preview of the game over at GameSpy - they call Stubbs (the character) 'rotting, putrid [but] lovable'. Hmm... thanks, Rampancy.net. (Louis Wu 17:41:48 UTC)
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