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July 31, 2005 Link to this post Game Development talk Chaos Recon pointed out a presentation, in PDF format, called 'Research in Game Development: Halo 2' - it looks at how different problems can be attacked, and what some of the pros and cons of each technique might be. It looks like this was presented at the Microsoft Research Asia Theme Workshop 2005, in Beijing, this past May, by someone named Hao Chen. (I don't know exactly who this is - the server hosting the bios for the conference isn't up at the moment.) A good read, for anyone interested in the tech behind the eye candy! Update: oops - Hao Chen is listed in the Halo 2 credits under 'Engineering' - my bad! (Louis Wu 22:44:42 UTC)
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