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March 5, 2005 Link to this post Halo really IS big business Wow. There's an article from the Seattle Post-Intelligencer today that talks about the big-business aspect of video game development... but buried in it are a bunch of tidbits that I haven't seen anywhere else yet. It talks about the newest job opening on Bungie's Jobs page - they're looking for an AI Engineer (we haven't mentioned this one yet). It discusses average salaries for programmers, artists, animators, and designers - a subject that came up very recently on our forum. It mentions that Microsoft will likely get about 2.5 percent of its sales and 7.5 percent of its profits from video games in the current fiscal year - pointing out the extreme profitability of game titles compared to MS's other products. And it quotes J Allard as saying that Bungie will DOUBLE its current staff of 65 people to work on 'the next installment [of Halo]'. THAT is a bombshell - if true. Go read! (Louis Wu 11:50:57 UTC)
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