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January 20, 2005 Link to this post

Discussing the Back End
Gossip tossed us a link to the Amazon Web Services Blog, and an interview with Eric Neustadter, of the Xbox Live team, at the Amazon DevCon. Gossip characterized this as 'dry' - I'd have to agree. There ARE some interesting facts in it, though - Xbox Live increased some of its systems by a factor of 10 to accomodate the Halo 2 launch, and bought an additional 32 terabytes of disk space to handle the new stats system. (They're not using it all yet... but that's a LOT of space.) There's also a question about Halo 2 for the PC - Neustadter was asked if there were plans for a PC version that could play with the Xbox version, and his answer was negative:

The security model can't be expanded to the PC, so it's unlikely. Nobody has yet to figure out how to do it without punishing existing customers.

(A quick note about that - while we here at bungie.org believe pretty strongly that it's unlikely that there will ever be a version of Halo 2 for the PC - that's not what this question was about; this was about the interoperability of a potential PC version and the existing Xbox version. Nobody at Microsoft, or Bungie, has ever made a definitive statement, either way, about the future possibilities for a PC version.) (Louis Wu 11:05:30 UTC)




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