halo.bungie.org
home Twitter

No, you can't see them all in one place.

Search the News Archive

Any All Exact 
Spoilers are currently disabled.
(All newsposts are visible.)

November 25, 2004 Link to this post

Bandwidth needs for match hosting
We'd received mail last week from some people that were having trouble hosting Major Clan matches on Xbox Live, even though they knew they had enough bandwidth to handle the job. Chris Butcher wrote out an explanation for the trouble recently, and posted it on Bungie.net - it seems that your ability to host clan matches requires that the network has a record of your bandwidth reliability. Read Chris's post for more info - it's pretty interesting! (It's got actual bandwidth requirements listed - which, in and of themselves, are fascinating... because they're roughly HALF of what a Halo PC game needs for hosting.) Thanks, deftangel. (Louis Wu 11:24:57 UTC)




Hot Pages
HBO Gallery Pages
A Fistful of Arrows
Halo 5 Mythic Guide
Halo 4 Mythic Guide
Reach Mythic Guide
ODST Mythic Guide
H3 Mythic Guide v2.0
Cutscene Library
Dialogue Databanks
HALORama
Articles by Stephen Loftus
BC: Video Design Tips
Video Guide by LordGideon
Nomi's Paper Spartans
Halo 3 Terminals
NSCS Strategy Guide
Aesthetic Artist Interviews
Director Dialogues
Bad Cyborg Movies


bungie.org