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February 11, 2002 Link to this post

Yes, it's real, Virginia...
Beam Timing Mystery - SOLVED! Jaime Griesemer (aka Flawless Cowboy, Halo level designer) stopped by our forum to explain why there seemed to be a link between the beam timing and motion freeze in areas of Halo you were never supposed to get to in the first place.

Toward the end of the game's development cycle you try to fix problems that arise in ways that will have the least impact, so you don't end up creating more bugs than you fix. It looks like a late change in the vehicle physics for the Warthog, a poorly timed save point (that could trigger just before you were killed, creating an infinite cycle of death) a convenient beam-triggering looping script and a very quick fix have come together and created a brand new online multiplayer game for crazy forum posters.

His post goes on to explain some of the other oddities exploited by Halo fanatics, including the invincible marines on the PoA bridge, and the ability to get into the Shaft. Check it out! (Louis Wu 19:11:49 UTC)




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