halo.bungie.org
home Twitter

No, you can't see them all in one place.

Search the News Archive

Any All Exact 
Spoilers are currently disabled.
(All newsposts are visible.)

November 15, 2013 Link to this post

GDC Vault Frees Up Bungie Design Talks
The 2010 Game Developer Conference contained a talk by Jaime Griesemer in which he described why the time between shots for the Halo 3 sniper rifle was increased from 0.5 to 0.7 seconds - and right after the event, Bungie released his slides in their Publications archive. (Unfortunately, that archive seems to be offline at this point; we've put up a local copy of the file, but we can't reproduce the entire archive.) The wonderful thing is, Gamasutra has made the video of that talk free - go watch it! (They've also posted a followup, presented at GDC 2011, called 'Design in Detail: Tuning the Muzzle Velocity of the Plasma Rifle Bolt on Legendary Difficulty Across the Halo Franchise' - watch both!) Update: I completely forgot about the halo.bungie.net subdomain; kornman00 reminded me, and clarified that the Publications archive IS, in fact, still online at B.net. Yay! (Louis Wu 20:44:09 UTC)




Hot Pages
HBO Gallery Pages
A Fistful of Arrows
Halo 5 Mythic Guide
Halo 4 Mythic Guide
Reach Mythic Guide
ODST Mythic Guide
H3 Mythic Guide v2.0
Cutscene Library
Dialogue Databanks
HALORama
Articles by Stephen Loftus
BC: Video Design Tips
Video Guide by LordGideon
Nomi's Paper Spartans
Halo 3 Terminals
NSCS Strategy Guide
Aesthetic Artist Interviews
Director Dialogues
Bad Cyborg Movies


bungie.org