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September 10, 2010 Link to this post

A ball of brilliant rage
I've been meaning to post this for nearly a week, but I only remember when I'm far away from a computer. Mat Noguchi gave a talk in July at the Gamesauce Conference in Seattle - the title of the talk was "Ten Years of Keeping People Working", and while it's technical to some degree, it's pretty interesting to watch. Mat talks about how tools scale up as projects get bigger, he talks about where bottlenecks in the development process exist and what you can do to avoid some, and he tries MIGHTILY to not swear. (In this last, he fails.) It's about 20 minutes long, and if you watch it, you'll have a better sense for who Mat is, and why Bungie is really, really lucky to have him. (Louis Wu 19:48:18 UTC)




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