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April 3, 2010 Link to this post Custom Lightmaps in Halo CE In other Halo CE news, we got word of Precipice - it's one of the first maps to benefit from custom lightmaps. The team has managed to import Tool's default lightmaps into 3ds max - and can now render some gorgeous maps that are much better than what you can get out of Tool. The bar continues to be raised!Update: Siliconmaster482, the mapmaker for Precipice, clarified that though custom lightmaps are PLANNED for the map, the screenshots visible now are using the lower-quality Tool-generated maps. Oops! (Louis Wu 10:57:32 UTC)
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