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August 12, 2009 Link to this post

Creamer Explains why Firefight is Friends-Only
There is a vocal group of gamers who, when they discovered that Halo 3: ODST's Firefight mode wouldn't have a Matchmaking component (that is - you can't go in alone and be matched up with random teammates via LIVE), complained loudly - why couldn't Bungie let them play the way they wanted? Kotaku Australia asked the same question last week - but at least they asked someone who could answer. Curtis Creamer explained the rationale behind a friends-only Firefight mode. (Louis Wu 11:54:12 UTC)




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