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June 5, 2008 Link to this post

Listening to Gamers Play, not Talk
The Screen Play blog in the Sydney (AU) Morning Herald has an article about Framework, a game development conference that took place in Melbourne yesterday. A significant chunk of it is devoted to some information from Keith Steury, who was involved in usability testing for Halo when he worked for Microsoft Game Studios. There's some fascinating info about how decisions were made, and what sort of changes came about because of the testing. Go read! Update: DOH! Didn't notice Ding beat me to this by a few minutes. Worth the read twice, I guess. (Pretty funny that we focused on the same point for our headlines...) (Louis Wu 15:17:58 UTC)




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