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June 2, 2008 Link to this post Bungie in 2008: Reflecting on Halo 3 (and Beyond)
Back in early May, we mentioned an interview with Mike Zak in Game Developer magazine - the full version of that interview (apparently the GD version was an excerpt), including Brian Jarrard, is now available on Gamasutra. They've also got an interview with Chris Butcher, unpublished before now. Combined, the interviews take up 11 pages... and are a fascinating read. Everything from playing in the Halo playground (I think the HIH guys might have something to say about Bungie's feelings of freedom in the three games) to how they work, to what sort of skills are important in turning out a top-tier game like Halo 3... it's a great pair of interviews. (Louis Wu 15:19:34 UTC)
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