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September 4, 2000 Link to this post

New Halo preview at Jack In
Thanks to Eric (on our forum), Dan Rudolph (via email), and fire phoenix (of Halo Center, also via email) for notification of yet another Halo preview, this time at Jack In. Mostly, it's a good overview of the game... but they either know a LOT more about this game than the rest of us, or they're good at making things up as they go along:

Other borrowed touches include the window at the top of the screen as seen in Delta Force that allows you to snipe from a third-person viewpoint. The non-complicated control system of Quake and its sequels. Also included are the class distinctions as seen in Team Fortress, although it will be possible to pick up new weapons and change your role as it is possible in another of Half-Life’s fantastic mods, Counterstrike. Another aspect taken from Half-Life is the mapping system that means that the area is broken down into sections that link to one another.

Window at the top of the screen? Class distinctions? (Jason has said this won't happen... at least not in the context of other games' class distinctions - they'll be learned, not chosen.) Mapping system with linked sections? An interesting read, even IF this stuff is all just made up. (Louis Wu 20:30:04 UTC)




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