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December 18, 2006 Link to this post Why, Gunns, what big teeth you have! RVideo swapped out some other biped models, again demonstrating that the lip-synching is stored with the dialogue, and not strictly with the character model. (There's a more complete description in this post.) As RVideo says - it's not really hard to do this, but the results are pretty cool! (Louis Wu 14:34:57 UTC)
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