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September 15, 2004 Link to this post

Games Domain looks under the hood
Games Domain has put up its own Multiplayer Hands-On article - one piece of info that hasn't shown up a lot is a comment about the matching process, with respect to connection speed:

"As far as the connection quality goes, when you're being matched to join a game," Jarrard explained, "you're not just being checked for ping times against the host, but all the clients to one another and to the host, so it's going to take it one more layer than what normally happens in traditional online games."

There's also cool info about the stats system, and a summary of gametype options. Give it a read! Thanks, Voodoo Extreme, for finding this. (Louis Wu 12:28:04 UTC)




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