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July 28, 2004 Link to this post Halo 2 is in the House Last week, the Mountain Dew/Halo 2 contest ended, and a few teams got email that they'd won. Two of these teams showed up at Bungie headquarters last Saturday, and now one of the participants has written up his experience. 3 solid hours of Halo 2 netplay on Zanzibar is definitely enough to get a feel for what the game is like - and they liked. Lots and lots of details - some of these came out from folks who played at E3, but face it, it's much harder to nail down details when you've only got 10-15 minutes to play. Lots of stuff, like sniper recoil or shorter melee range, point out tweaks that Bungie has added to make gameplay more balanced; folks who've gotten fat exploiting the old status quo will probably be unhappy, but for the average player, the game just got better. Check it out! Thanks to JNewt for the heads-up. (Louis Wu 17:52:04 UTC)
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